# A1.2 Buy at 35 s instead of 10 s (Analyst 1, 6 Oct 2026, 13:50 Bangkok)

## Read this first
- **35 s still pays, every day.** The crew label at about 33 s is good enough to trade on. A launch-time tagger is a bonus (about 2x the profit), not a must.
- Same coins and fill model as A1.1. A coin that was pulled or had no trade before the entry time is skipped. Sells fill 3 s after the trigger.

| Rule | 10 s | 20 s | 35 s | 60 s |
|---|---|---|---|---|
| all pond | +45% (537) | +38% (464) | +21% (412) | +17% (372) |
| pass + crew A or B/C | +105% (218) | +77% (199) | **+47% (182)** | +48% (159) |
| hot (any crew) | +169% (189) | +138% (175) | **+99% (167)** | +96% (148) |
| day-ahead crew pick | +147% (207) | +133% (190) | +97% (174) | +92% (152) |

- At 35 s, every day was positive:
  - pass + A or B/C: +32% to +102% per day;
  - hot: +32% to +216% per day.

## What this means
- The live crew badge (label at about 33 s) can go to paper now at 35 s entry.
- The launch tag (PP5) is worth roughly doubling the per-coin result. Score it when it lands (task A1.4) before switching.

First principles: about 75%. Same caveats as A1.1.

Latest: http://159.223.88.168/hx-c9ois/sw/a1-2-buy-at-35s.md
